- Added 5 new Uniques to the global drop pool
- Avatar of the Night bats now use your attack damage multipliers. These stack additively with their existing multipliers
- Melee pets now use Minion Attack Rate Multiplier to determine how fast they hit monsters
- Added improved transparency effects to a variety of Beastmaster skills and pets
- Fixed a bug where Chaos Bound wouldn't always disintegrate properly
- Fixed an ancient bug where unequipping an item could cause the tooltip to get stuck, for real this time I promise
- Added the "Shield" tag to Spirited Defiance so it can be used with Shield Toss
- Fixed an issue where +All Skills items would conflict with +Skills items
- Fixed a bug where +All Skills would boost Exploration skills (this is a cool unique idea, though...)
Uniques, Minions, and Bug Fixes
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