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Patch notes 0.6.11 Nov 25th 2023


  • Library ability no longer stacks to prevent divergent powerup with windmill. Instead repeated use increases its boost's duration.
  • Library ability strength now increases with upgrade level.
  • Multi-kills caused by auto-combat are now also fixed for Quest Crises.
  • Game can no longer be unpaused by unit keyboard shortcuts from a menu.
  • Night palette is now a bit brighter.
  • Babel tower Level achievements should now be granted by the correct level instead of one higher. The achievement should be granted retrospectively.
  • Moving Hero in inventory correctly renders level indicator with them.
  • Corruptions Score is now granted when curing Corruption during gameplay instead of when gaining the Corruption. The score is not granted when all Corruptions are auto-cured after ascension though.
  • Library Boost no longer mixed with other boosts indicators.
  • Hero sorting by Faction and Class were added.
  • Hero sorting is now done in cascading fashion - e.g. Sorting by Level will also sort same-level heroes by the other attributes.


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Previous patches


Patch notes 0.6.10 Nov 19th 2023


  • Some startup issues caused by Sound Adapter incompatibility should now correctly log
  • Automatic slowdown on crisis can now be toggled in settings.
  • Material Workshops Charges should no longer cause game to crash when their value is over-boosted.
  • Pasteur unique hero should no longer block Unique Crises.
  • Key shortcuts should be unbindable with escape.
  • Autoclick should no longer cause invalid multi-kill of low HP crisis.
  • Click heat no longer disabled in low population - it's rate is now merely tuned down on lower population levels.
  • Scenario dilemmas are now all manadatory and automatically opened.
  • Unit charging on reached unit cap will no longer continue.
  • Theater tutorial message fixed.
  • Guerillas are no longer so polite to steal only 1 gold from you.
  • You no longer have to move your mouse after salvaging Hero in Inbox to see details of the next Hero.



Patch notes 0.6.9 Nov 16th 2023


  • Unique crisees no longer grant achievement when timed out but not destroyed.
  • Autocombat should no longer yield multiple rewards from a single crisis.
  • Population achievement should now be granted correctly.
  • Windmill ability should no longer get nulled by recharge of other workshops.
  • Recharge Unit Hero traits should now correctly stack
  • Stonehenge now has chance of lotuses on research completion while giving a flat social crisis risk
  • Library Ability now has correct tutorial description
  • Losing worker should now be disable workshops from the least impactful first (leaving granary and barracks last)
  • Fixed variety of persistence corner-case issues preventing game to be saved and/or loaded correctly.
  • Getting killed by Unique Crisis will turn off Auto-research to prevent accidental reappearance of the same unique crisis.
  • Game now automatically slows to 100% speed when encountering crisis
  • Autoconstruction will no loner construct housing past current vagabond count
  • Sell Stone now gives a up-front gold reward.
  • You can now shift-collect all rewards of the same type at once
  • You can now shift-dismantle heroes in inbox (with same logic as inventory => bulk dismantle same Faction and Rarity)
Windows Depot 1822551
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