balanced the game after listening to feedback from the community. will add to this, just for now that there will be some balance at least
patch notes:
grenade: cooldown 1s > .5s
blood shield: cooldown 4s > 2.5s
electric circle: damage 7 > 12
white rain: cooldown 2s > 1.5s
mines: cooldown 1s > .5s, damage 15 > 10
green whisper: cooldown 3s > 1.5s
fire phantom: cooldown 2s > 1.25s
patch notes
Update notes via Steam Community
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