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Update notes via Steam Community
  • Speakers in the Carnival boss fight have a warning indication before activating
  • Disabled player controls while the level title screen is showing (after player death or level start)
  • Added a 'Return to last checkpoint' option in the pause menu, allowing the player to reset their position back to either the last checkpoint reached, or the start of the level if none have been activated. Note: Using this reset works the same way as a player death, in that you don't lose your geodes and enemies respawn.
  • Minor graphical and bug fixes
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