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Update notes via Steam Community

Maps

  • New map available : TEUFESMOOR
  • A new 10vs10 variant of VOLCANO destruction mode

Code fixes

  • Improved AI planes selection for an attack, depending on the threat
  • Added some randomness for target selection in districts, no more meatshields
  • Fixed some bombs damage in districts
  • Fixed an issue with splash damage being applied at max value in district

Data fixes

  • Fixed an issue preventing us so far to give CHAPARRAL its proper number of salvos (see below). IRL, the vehicle stored spare missiles under the platform's deck. The issue has been circumvented, but now missiles will remained displayed even after being fired, until the last salvo which will displayed the missing ones correctly.
  • Increased CHAPARRAL's number of salvo from 1 to 3 (hence missile loadout from 4 to 12).
  • Decreased CHAPPARAL's range from 3175/3700m to 2825/3525m
  • Standardized prices in AGL / RCL jeeps prices at 40 pts. (then, +5 pts per trait)

Nato forces

  • Fixed an issue with FV 721 FOX being unable to fire its MG when the Autocanon was deactivated

Pact forces

  • Fixed BMD-2's MGs & Missile ammo
  • Fixed URAL 4320 (transport) lacking fuel capacity and autonomy
  • Fixed command BTR-80 and SAXON's optics to normal, on par with their counterparts
  • BMD-1P & BMD-2 now use its chassis PKT, damage dealt accordingly (coaxial PKT will be add later)
WARNO Content Depot 1611601
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