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Update notes via Steam Community
BALANCE CHANGES:

  • Table Flip and its upgrades are all 1 energy cheaper
  • Quick Thinking B now draws +1 card, but exhausts
  • Math.Max B no longer gives -1 energy next turn, but exhausts
  • 00-A Mining Drill now caps at 9 shots per cannon


GRAPHICAL CHANGES:

  • Gave 00-A Mining Drill a unique pilot
  • Put back a pixel that went missing


BUG FIXES:

  • Progress bar fixes!
  • Artifact #87 is correctly marked in the codex now. (If you’ve already seen the game’s finale, you may need to do it again to properly mark this as seen.)
  • three cards have been removed from the codex temporarily, as they're not accessible at this moment
  • added one card to the codex that should have been there already
  • Event #26 has been correctly added to the pool
  • In total, this should mean players can properly get 100% on all progress bars now
  • Spawning objects inside of a wall now immediately destroys them
  • Fixed a bug that caused Scrap Armor to sometimes not trigger correctly
  • Shield and Temp Shield are no longer considered statuses.
  • Mechanically, the only impact of this is that Boost’s “add X to your next status” will not be added to Shield or Temp Shield
  • Fixed a crash from doubling Total Cache Wipe’s effect with Zero Doubler. Feel free to double this card all you like, now
  • Fixed a weird niche bug where Buried Relic’s self-boost could sometimes be unstunnable
Windows 64-bit Depot 2179851
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