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Update notes via Steam Community
  • Added 3 new artifacts. Happy hunting, and don't forget to stop by the Discord to let others know how you found them!
  • Enabled the Tome of Knowledge artifact that was sitting disabled for a while
  • Added a "Gold earned in run" display so you can track your gold farming better!
  • Removed some of the nastier level geometry traps that were responsible for an unreasonable number of deaths at high speeds
  • Highlighted Astral Incursion enemies so they don't get lost in the visual noise
  • Highlighted Treasure Chests so they render above their defending monster friends
  • Ultimate abilities no longer benefit from generic Cooldown Reduction or Action Speed (sorry, no more 100% invuln Hero builds!)
  • Slightly increased Airship speed at high scroll speeds
  • Majorly reduced the memory footprint of long runs
  • Fixed some performance issues pertaining to monster spawning
  • Fixed a bug where Baba Yaga and her various advanced forms were attackable before the boss animation started, which could lead to a softlock on high DPS builds
  • Fixed a variety of uncommon boss softlocks and stability issues
  • Fixed an issue where monsters could become untargetable and unable to attack you
  • Fixed an issue where Shockwave could kill far away monsters under certain conditions
  • Fixed an issue where Shockwave was getting some double dipped AoE scaling under certain conditions
  • Majorly improved the performance of Shockwave while in combat
  • Fixed a bug where unequipping an item could cause a stuck tooltip
  • Fixed a bug where the player could get trapped under the screen without dying
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