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Update notes via Steam Community
Hi everyone!

Thank you all for the positive reception of Wanted Shadows since its release 4 days ago! I've been working hard on an update since then, and here are the patch notes for it!

Also, I would really appreciate it if you left a review! It's the best way to support the game!

Version 1.1.0 Patch Notes

  • Added a new character, Holig. Stamina depletes instantly when attacking and dashing, but has incredibly fast daze recovery and more power.
  • Added ascension 4 - Enemies have even more HP.
  • Added ascension 5 - Enemies move faster.
  • Added ascension 6 - Enemies move faster over time.
  • Added achievements for completing all of ascensions 1 through 6 on Tundra.
  • Added achievements for completing all of ascensions 1 through 6 on Mansion.
  • Added achievements for completing all of ascensions 1 through 6 on Hell.
  • Added achievements for beating Hell in ascension 6 for each character.
  • Increased the cost of all unlockables.
  • Fixed bug that would cause the game to crash if you obtained the Spider Shock.
  • Changed the color of the hammer enemy in Hell from purple to white to make it more easily visible.
  • Fixed bug that caused the special upgrade and level up screens to appear at the same time.
  • Fixed bug that caused the Hell miniboss to have no entrance animation.
  • Fixed bug that caused beams to self-proc crit and hence crash the game.
  • Fixed bug that caused music to be unhearable if there were too many sound effects playing.
  • Fixed bug that caused fast-acting hitboxes to not register as hits on enemies.
  • Toned down sound effects on melee attacks.
  • Fixed some upgrade typos.


That's it for the patch notes, but I wanted to mention that if you own Wanted Shadows, you can get our other game, Soul Stalker, at a discount! Also, if you don't own Wanted Shadows but you do own Soul Stalker, then you can get a discount on Wanted Shadows!





Anyways, that's it for this update, I hope you all enjoy it, and leave a review if you have since it helps so so much :)

- Conrad, Lead Developer
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