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Update notes via Steam Community
Greetings bucketheads! Thanks for all the feedback and for trying out Bucket Brawl: Ahlman Edition! As you might already know, the game was executed as a student project in just a couple of months earlier this year. We had the opportunity to publish the game for free by our school AhlmanEdu as part of our studies. In May we were awarded "Bit1 Student Game of the Year & audience choice" in Finland. It has been quite a ride for us new kids on the block.

We have since formed a small new team and have already begun working on the full version of Bucket Brawl. It will be a completely new game that is built from the ground up to support new features, modes and online multiplayer. Stay tuned!

Meanwhile we have prepared a patch for Bucket Brawl: Ahlman Edition that should greatly improve the performance of the game so that getting rid of your bucket-headed friends could be an even more enjoyable and smoother experience. Let us know if you encounter any issues or bugs. We are aware of some annoying features (or the absence of them) but the focus is on making the full version.


Performance & graphics optimization

  • Disabled unnecessary camera effects
  • Removed unnecessary real-time lights from several maps
  • Added baked lighting to several maps
  • Removed particle effects from some maps
  • Other small graphical changes

Menu

  • Added menu controls to the bottom of the screen
  • Updated Twitter logo to X (thanks Elon)
  • Added Discord Join here!

Other

  • Adjustments to bucket physics
  • Updated credits


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