- Added more DLC2 lilys to DLC3 Island
- Added couple mana shards to dlc3 island & desolatum shelter
- Localization fixes
- Removed extra iron collar from invetion tree
- Pet shelter 4 reward: cat mask to bandana
- DLC3 island loot tweaks
- Added missing localizations & Localization fixes
- DLC3 reward room boss no longer a point of interest.
- Added couple enemies and loot boxes here and there
- Added DLC3 stuff to mobile UIs.
- Invention screen repositioning
- Fixed pets moving with drones
- Fixed Ark turret props
- Invent screen adjustments & tweaks
- Fixed pet hub buried teleporter tip Hedgewood -> Hedgefield
- Fixed null pointer error in DLC3 main quest
- Invention tree bandana back next to safari outfit
- Shelter 4 reward fix: Bandana to Plague Mask
- DLC3 island inner door not disabling open interaction after use.
- Blocking older bug reports than 1.3.0.
- Fixed pocket pet giving XP
- Fixed main game end area cinematic/quest trigger
- Fixed pets dying with mana plane
- Petting interaction not shown if TRIGGER_TYPE_HOLD_DOWN_BUTTON is near.
- Added Pet Hub Portal Device to the forge where you find the recipe (only shown after unlocked).
- Pet recipe blueprint background unification.
- Added DLC content marker star to recipe info screen too.
- Added DLC content marker to food recipes too.
- Added hires image source arts.
- Added workbench to pet hub
- Replaced recipes-dlc3 with community provided ordered one
- Updated recipes.xml ordering
- Car battery modifier change
- Balancing DLC3 recipes
- Changed DLC3 island bridge to not be a visible POI before DLC3 is purchased
- Groundskeeper boss rework
- Buried teleporters now marked completed when the pet stage is completed.
- Properly revealing the pet hub teleporter on the main island.
- Boss animation tweak
- Trinket modifier fix
- Added [BRIDGE] tags to DLC2 content and Crown new area
- XAudio2 workaround
- Teleport pet to last known safe position instead on top of player
- Pet doesn't block Beam Gun
- Unlocks control collar if tester is already past the quest phase
- Additional quest phase checks & Groundskeeper boss check
- Quest extra checks. set quest target ghosts visible permanently after phase
- Making sure new chunks are now started loaded if exit has been signalled.
- DLC1 teleport location tip fix (Dexter -> Sinister)
- Digging crash fix
- Reordering of recipes in file
- Pet collider positionin adjust so that they go over steps
- Lab boss activation fix and cinematic tweaks
- Unparented radios (parented radios are destroyable)
- Fixed radio broadcast listening screen.
- Adjusted DLC3 boss default drops
- Removed lootboxes from pet stages
- Fixed some stair issues
1.3.0.x Hotfixes
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