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Update notes via Steam Community
At long last - and after a few hiccups - it's finally here! ISN 0.08.0 brings us a whole host of new features - including:

  • Piles of bug fixes. From the tutorial to ship placement to automates to the Lab - we've squashed every bug found in 0.07.4 and then some.
  • The Artifact System. Unlockable at Level 1000, it gives you a whole new level of upgrades - and will soon include new items. For now, the basic outline of the system is present with the first seven upgrades of the Terran Union.
  • Preserved ship/module/weapon placements. Your items will re-deploy themselves whenever you restart the game! A future patch (either the next bugfix release or 0.09.0) will also include the option to preserve your deployments on a Lab reset!
  • More information. The Lab has more informative toggles on how you receive your Calibration Chips, and there's a new dialog that pops up whenever you clear a sector to show you how much Scrap you received and what items (if any) were granted to you. This is a prototype and will be refined in future versions.
  • More boost tiers and more module types! Enough said.
  • The Laser Cannon is the first Laser-type weapon!
  • And much more! Check out the changelog on Google Drive to find out all the stuff that's been changed in 0.08.0!


A full devnote is coming later tonight or tomorrow with more information.
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