*New Features*
- Added 3 new Weapons:-- Emberstrike - Dagger (main-hand) - Ultimate: Meteor Strike (Shop Tier 12)
-- Flamefang - Dagger (off-hand) - Passive: Burning Blade (Shop Tier 12)
-- Void Sword - Sword (2H) - Ultimate: Void Slash (Rare Orc Battle 80+)
- Added new Hall: Tavern
-- In the tavern you can store additional dwarves
-- You can distribute Beer by right-clicking on a dwarf to increase EXP
-- An additional 30% of battle EXP will be granted as Beers
-- You can test your strength in Tavern Brawls
- Added new Game Mode: Loot
-- Dwarves will always be revived after battle
-- A new game will always start with 5 skill points
-- Additional skill points are added gradually through victories
-- Can choose from 3 difficulties
--- Easy: Earn 50% more gold from bounties
--- Normal: Same difficulty as in Glory or Death mode
--- Hard: Orcs gain 50% more exp and Elite Orcs carry Poison Vials
--- Eternal (optional): Endless mode is activated from the beginning
- Added new Battle Type: Endless
-- Defeat the Storm Wyvern or select Mode:Loot - Eternal:On
-- Orcs spawn endlessly
-- Cannot acquire items from battle
-- All special items are available in the Shop
-- Shop only contains items/recruits and reroll always has a cost
-- White Flag is always available
-- Use the White Flag to retreat from battle and receive gold/exp/mythril
- Added new biome: Ruins
- Added new item rarity indicators for dwarves
- Added character battle portraits to the battlefield UI
-- Toggle with 'Hide Battle UI' (default key: 'H') or clicking on the dwarf counter
*Changes*
- Added 2 more save game slots- 'Glory' mode will now grant gems x2
- Dwarves will now additionally gain +1 STA for every level
- Added hotkey to open Halls Map (default: 'M') from anywhere
- 'Remove a random debuff' can now also remove arrows
- Increased Orc numbers and reduced their level in the later battles (500+)
- Loot items can now be moved to the Inventory with left-click after battle
- Selling loot after battle will now also automatically disassemble it
- 'Berserkers' Formation changed to additionally count Warpriests and Reapers
- White Flag is now always available, but activation costs 5x reroll costs if not charged
- Reduced reroll costs for Artifacts by 50%
- 'Dragonkeeper' Rare Orc can appear in all biomes but at a reduced rate
- Adjusted Storage navigation (can switch from first to last page)
- The AoE attack of Reapers now deals ice instead of physical damage
- 'Pyromaniac' can no longer be dodged
- Removed 'Dark Crystal' Artifact from Orc item pool
- Reduced costs for forging advanced weapons
- Updated tooltips
- Performance optimizations
*Bug Fixes*
- Fixed an UI issue with 16:10 aspect ratio screens- Fixed a bug where mythic items could be forged
- Fixed a display bug with the 'Sharp' Veteran Passive
- Fixed a bug where too many arrows could become stuck in a character
- Fixed some issues with character shoulder animations
- Fixed a bug where 'Last Stand' resistance was not applied correctly
- Fixed some bugs with Paladin's 'Leap of Faith'
-- Should now be affected by 'Strength in Numbers' Formation
-- Should now block with 100% chance while charging
-- Should no longer increase speed above max speed
-- Should now correctly knock back the main target
Changed files in this update