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Native Hunter update for 29 September 2023

Changelog - Version 1.1.2

Share · View all patches · Build 12312723 · Last edited 29 September 2023 – 01:39:09 UTC by Wendy

Patchnotes via Steam Community

**

Bug Fixes:

**

  • Fixed a game performance issue that gradually compromised performance over time in each save.
  • Resolved a bug where cave enemies spawned inside rocks.
  • Addressed the issue where prisoners couldn't pass over beams.
  • Solved the bug that prevented the character from taking fall damage.
  • Fixed the bug where barrels became owned when using a totem nearby.
  • Resolved the issue where it wasn't possible to eat while mounted.
  • Corrected the bug that prevented the addition of water storage and carpets on floating foundations.
  • Fixed the problem with roof placement.

**

Implementations and Optimizations:

**

  • Enhanced the entire ocean system, including wave breaks and fluid simulation, for a more realistic experience.
  • Added functions to the admin panel in settings for better game management. Found in: Pause Menu > Settings > Admin Panel.
  • Updated some models to more realistic versions.
  • Introduced floating loot boxes near seaside villages for new looting opportunities.
  • Increased the agility of the raft and added interaction icons for easier navigation.
  • Added a variety of commands available when mounting an animal for greater control.
  • Added the ability to flip the raft when it's capsized.
  • Structure names now appear above mallet actions for clearer identification.
  • Changed the structure repair system, now accessed through the mallet interaction menu.
  • Introduced invadable boats for new challenges.
  • Increased the piston drop rate for better accessibility.
  • Raised the life of prisoners, making them more resilient.

This update brings a series of improvements, fixes, and optimizations to enhance the player experience. We appreciate your continued support and hope you enjoy the new additions and adjustments. Keep exploring and surviving!

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