BALANCING
Anti-power creep
-5 Awaken modifier applied on most Blades (except Tyrant Legendary and Legacy blade)
Tyrant:
-  Tyrant Main is the previous Tyrant Legendary (easier to pick up): Awaken Nerf -5 (195)
 
-  Tyrant Legendary (previous Main): Speed Buff 3%
 
-  Tyrant weird awaken delay is fixed
 
Knight:
-  Knight Main: Awaken nerf -3 (177)
 
-  Knight Legendary: Awaken nerf -5 (180)
 
-  Knight Legacy: Awaken nerf-3 (172)
 
Duelist:
-  Duelist Main: Smooth Strike weight +6%
 
-  Duelist Legendary: Smooth Strike weight +9%
 
Pirate:
-  Pirate Main: Speed Buff 7%, Amplitude buff 3%, Awaken nerf -5 (165)
 
-  Pirate Legendary: Awaken nerf -5 (170)
 
Viking:
-  Blade HP nerf -10 (260)
 
-  Viking Main:Awaken nerf -10 (155), Speed nerf -10%
 
-  Viking Legendary: Awaken nerf -8 (167)
 
Barbarian:
-  Barbarian Main: is the previous Barbarian Legendary (easier to pick up), Awaken nerf -5 (183)
 
-  Barbarian Legendary (previous Main): Speed Buff 4%, Awaken nerf -3 (187)
 
-  Barbarian Legacy: Speed Buff 12%
 
Persian:
-  Blade HP nerf -30 (190)
 
-  Persian Main: Awaken nerf -5 (175), Speed nerf -8%
 
-  Persian Legendary: Awaken nerf -5 (175), Speed nerf -2%
 
Samurai:
-  Samurai Main: Awaken window buff 6%, Blade Alignment buff 30%, Awaken nerf -10 (190)
 
-  Samurai Legendary: Awaken window buff 6%, Blade Alignment buff 12% , Awaken nerf -5 (190)
 
-  Samurai Legacy: Awaken window buff 6%
 
Ronin:
-  Ronin Main: 
 -  Awaken 180 
 
-  Focus Strike: 40(/180) 
 
-  Clean Unsheathe: 15% easier 
 
-  Penalty Speed: 17 --> 15 
 
-  Penalty Wiggle: -25% wiggle room
 
 
 
-  Awaken 180 
-  Ronin Legendary:  
 -  Awaken 190, Focus Strike: 30(/190)
 
-  Clean Unsheathe: 5%, easier Penalty Speed: 17 --> 15
 
-  Penalty Wiggle: -25% wiggle room
 
 
 
-  Awaken 190, Focus Strike: 30(/190)
Gameplay adjustments for Ronin:
-  Katana won't skip out of the scabbard as easily (more forgiving)
 
-  Putting the katana completely in the Scabbard is now part of both Scabbard and Sheathe/Unsheathe 
 
-   practice)
 
-  Pose is active at the start of each rounds (Max Awaken is possible)
 
BUG FIXING
-  fix when opponent has no weapon and couldn't die
 
-  fix for weapon not breaking when nub state without critical parry
 
-  fix sword not breaking on scabbard hit (penalty damage)
 
-  fix for sword not getting penalty damage on unawakened scabbard hit (new feature)
 
-  scabbard and shield can now cut candles
 
-  fix for persian second primary not visible in holster at match start when invisible
 
-  fix for spectator now see non-host player body pile at the base of the sword
 
-  potentially fixed issue with sword being un-hittable and phasing through stuff (weapons/character/candle)
 
-  desync might be fixed, let us know if you still experience it
 
-  fix for Ronin katana clipping issue in scabbard
 
-  fix for half-sheathe invincible hit on body/shield/scabbard not removing invincibility
 
-  fix for some FX issue
 
-  fix for pose not gained on non lethal body hit (ward, unawakened)
 
-  fix sword unsnappable after a critical parry killing hit (may have happen in different circumstances too)
 
-  fix for tie not working
 
 
 
 
 
Changed files in this update