Balance changes
- Wonders now increase in build costs at a much lower rate and is now based on ascension level
- “Delve” is now able to be purchased as a card during Harvest, allowing you to play it once and gain any card that has been unlocked (excluding Wonders). This was previously only gained as a reward for building Wonders. It is an expensive card to buy and to play, and its cost will increase with higher ascension levels
- “Standing Stones” now require Gold to be built instead of Faith, as that conflicted with the benefit of building them in the first place!
Bug fixes
- Fixed a crash caused by the invasion and attackAllSides objects not finding the reference within an array (caused by enemies being destroyed whilst the object was looping through that array)
- Fixed crash when population reached zero and the game ended in defeat
Quality of life updates
- Updated font sprites so that Spanish characters are correctly displayed
- You can now press F3 as a debug command to switch between the currently selected language and English
Changed files in this update