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Following player feedback, we have decided to increase the pace of the games by reducing the overall cost of cards and increasing the movement speed of all units.

Changes:

Howling Skulls :

Spectral Essence Cost: 2 → 1
Movement Speed: 10 units per second → 9 units per second
Number of creatures: 3 > 4

Macabre Occultists:

Spectral Essence Cost: 3 → 2
Movement Speed: 6 units per second → 7 units per second

Bone Corpses:

Movement Speed: 4 units per second → 5 units per second

Unstable Skeleton:

Spectral Essence Cost: 5 → 4
Movement Speed: 4 units per second → 5 units per second

AI Improvement:
Previously, when the Macabre Occultist targeted a unit that died in the meantime, the mage would shoot into empty space. Now, it dynamically shifts its attack to a target within its range.
Note: It was frustrating for players to see their units charge up an attack only to not attack in the end. Now, the double mage combo should be formidable!

Bug Fixes:

Fixed a bug that caused Vermithrax to behave incorrectly in front of the enemy throne, preventing it from attacking the warlord.
Fixed a bug that prevented the triggering of sounds when units appeared.

Miscellaneous:

Changed font.
Windows Depot 2548131
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