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Update notes via Steam Community

Hello! Another update just a week after the first! This one has a lot of balance updates thanks to people in the discord testing the game. Big thanks to dave, he's been pushing through the difficulty skulls all the way to level 100!!

BALANCE

  • explosive damage is reduced on player and explosive enemy damage now scales with ATK (thanks dave)

  • reload card now gives 5 free attacks

  • reduced stinger enemy's damage per bullet

  • buffed Greed God's discount bonus (thanks dave)

  • rebalanced Crysto boss at higher difficulties (thanks dave)

  • rebalanced Fly Queen boss at higher difficulties

  • rebalanced Face Guardian boss at higher difficulties

  • rebalanced Facestealer boss at higher difficulties

  • rebalanced Council boss at higher difficulties

  • rebalanced Duke of Hate boss at higher difficulties

TWEAKS

  • orrery cannon summons now persist between rooms

  • healer enemy's heal now has a visual effect

  • changed color of enemies frozen in time

  • gun tooltips now don't overlap (mostly)

  • can now see some tooltips during level up screen

  • reduced volume of bubble gun (thanks dave)

  • toned down CRT effect of many things

  • npcs from events now spawn in center of room

FIXES

  • fixed crash from touching god altar (thanks YellowSwerve)

  • fixed sword weapons not swinging properly at high attack speeds (thanks dave)

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