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Update notes via Steam Community
Major Changes:
  • Made all militia and navy fleets parleyable


Minor Changes:
  • Fleet command Evasive action now keep distance at 150% of enemy's range (was 125%)
  • Added missing hub and supply station at Ancient Meadow


Bug Fixes:
  • Items restock at midnight now update properly
  • Fixed several crashes issue that sometimes occur during ship fitting
  • Fixed the mis-calculation to maneuver propulsion percent bonus
  • Loading history…
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