Today I put out a new update for Gloomgrave with a lot of new features, two of which are the new perks system and the addition of magic wands. With this update I'm also finally releasing Gloomgrave out of early access. When I first released Gloomgrave I did so with the intention to stay in Early Access for half a year; 12+ months later and I think it's finally in a place where I can consider it feature complete. This however, does not mean the updates will stop coming! I still have a lot of ideas for content I want to put into Gloomgrave and I'm excited to see the ideas and feedback people have for the game. Hope you all enjoy the launch update!
General Changes
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added new perks system
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added new chest looting system
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added badges
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added run archive
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added new depth
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added boss encounter
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added mage enemy
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changed sewers level environment
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added new area - "The Molten Caves"
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added Hobgoblin enemies
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added new music
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added new sfx
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added several new special room types
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changed the menu scene
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changed Gloomgrave logo
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changed the look of UI buttons
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added skill tree point notifications
Changed files in this update