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Air primary ability expanded to become Aero Shotgun:
- Faster movement = more projectiles released with each shot
- Current primary ability (Wind Burst) is still applied at point blank range
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Wind Burst deflection and damage radius decreased
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Wind Burst can be used to pop Pressure Bubbles
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Wind Burst knocks up recently killed enemies
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Hitting killed enemies with a Nuke Beam while Aftershock is active will result in their body imploding
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Black Hole spawn condition updated -> it now can be spawned by hitting an imploding body (mentioned above) with a Lightning Bolt
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Blood spawns on surfaces after enemies are killed
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Using Ice Storm against Whirlpools will spawn Ice Meteors inside the Whirlpool
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Projectiles and characters trapped in Pressure Bubbles have randomized rotation axes
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Fixed projectiles trapped inside of "Nuclear Winter" spheres not being released after the sphere collapses
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Improved Ice Wave appearance
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Hide first Ice Wave ground indicator since it impacts visibility too much during gameplay
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Black Hole sucks in enemies directly instead of revolving them
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Improved Black Hole appearance
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Added camera shakes to Black Hole
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Black Hole active time decreased
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UI interaction sounds improved
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Portal teleportation sound improved
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More obvious contextual info in the final scene of the game
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Black Hole Crunched Meteor has a shorter delay between Energy Beam releases
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Beam attacks no longer go through Black Holes
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Louder pressure bubble pop sound
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Made player ability release sounds louder
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Updated codex entries for all enemies
TICKDOWN update for 25 September 2023
Patch 8 - Aero Shotgun and Black Holes
Patchnotes via Steam Community
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Windows
64-bit
Depot 2180183
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Changed files in this update