**
FEATURES
**
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Added controller support (but only for general gameplay and combat).
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Controllers are able to skip dialogue and waves.
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Added a rating system, the round now takes into account the 4 conditions players will need to achieve for max hourglass rating. (Beat the level, Beat the round within par time, Let less than 50% of enemies through, Did not let any enemies escape)
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Added a call to action button in the main menu. (Discord and Steam)
**
TWEAKS
**
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The cursor disappears if a controller is detected.
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Increase controller joysticks dead zone.
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Remove the second delay in the loading screen.
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During combat, UI will indicate how many enemies can escape in a room.
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Added a selling penalty when you sell your defenses.
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Waves are now triggered with "P" instead of at the hourglass.
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Updated Mai 3D model and animations.
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Wave cooldown has decreased from 45 seconds to 30 seconds.
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Improvements to shooting combat.
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Increased enemies in each wave.
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Decrease damage of all traps and guns.
**
BUGFIXES
**
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Fixed cursor does not appear on any UI screen during combat.
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Fixed player's door health does not reset when restarting, making the game stuck in the loading screen.
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Fixed attempts to restart the game after winning, will just reload the scene but continue where it left off.
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Fixed a bug where dying does not trigger the Game Over screen.
**
KNOWN ISSUES
**
- Controller does not fully support UI controls.
Changed files in this update