487: Early Access 0.18.87
September 23, 2023 1:25 PM EST
• Completed Monk talent tree.
• Monk's Hurricane Kicks now uses "shotgun targeting".
• Monk's Viper Strike heal now benefits from enhance arcane, enhance all, and add arcane.
• Made Monk's Hadoken animation a bit larger.
• Fixed Superior Lich Form's Enhanced Damage. It wasn't applying at all.
• Templar's Static Storm can now target mobs multiple times.
• Wizard's Chain Lightning can now target mobs multiple times.
• Completed translating several talent phrases.
• Talent proc rates are no longer static. Talent procs' internal cooldown reduces with each point you invest into a talent.
• Talent proc rates were generally reduced across the board, but will improve as you invest additional talent points in them. This has been designed with future itemization improvements in mind.
• Talent procs now have a global internal cooldown that prevents them from all firing at the same time
• Added an amusing secret to the loading screen.
• Ranged and melee skills with magical damage types such as Explosive Shot, Dragon Punch, and Hadoken can now benefit from bonuses to enhanced spell damage.
• Improved a bug that prevented joining games properly in certain cases.
• Fixed a bug that would cause you to mysteriously start auto attacking if you parried while NOT auto attacking
• Improved error reporting to the chat log. If a run-time error occurs, players will see an error reported to their chat log. This will probably be disabled by a flag later, but I think this makes sense for Early Access.
• Fixed a bug when the leaders boots you from the party while on the load screen and still waiting to join.
• When a party leader boots you, your hero will now immediately return to town.
Nevergrind Online update for 23 September 2023
Monk talent tree completed!
Patchnotes via Steam Community
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