First of all: We would like to thank you. The launch of Highrise City left us without words and we've crawled through your feedback and prepared a first patch - but that's not all. We plan to update the official Trello Roadmap tomorrow so that you know what's coming next. And that's for sure: There will be more. But for today, here are the patchnotes:
Patchnotes
- Improved the updating of Bus Stations when upgrading or removing a street
- Trading: Single tasks are saved correctly
- Trading: Improved inserting texts
- Trading: Displaying of Single Tasks has been improved
- Trading: Current in-stock gets displayed
- Trading: When you insert numbers manually the number will only be taken if you have finished inserting it
- MegaTowers do not disappear anymore after upgrading streets
- Fixed a bug which caused issues with Bus Stations when upgrading a street (sometimes no new connections were possible anymore)
- Improved how production and use of garbage is displayed
- Fixed an issue where citizens would produce too much garbage
- Noise and polution are removed completely if you move a building or if you destroy it
- Farms display the full costs now if resources are missing. Previously the missing resources were displayed
- Fixed a bug where Mega Towers would be treated as regular houses and couldn't be moved correctly
- That also fixed the issue that they could ignore collision
- Fixed a bug which could cause Mega Towers from being build due to missing resources
- Set minimum number of Public Transport vehicles to 1
- Fixed a bug so that the recommended number of Public Transport vehicles can never be 0
- Improved a tooltip while building streets regarding possible collisions
- Removing of bus stations when a crossroad gets too close has been made more tolerant
- Included the removing of a bus station from the list if it gets removed from the player
- Localized the text when quitting the game correctly now
- Many small improvements regarding Public Transport
- The Resourcelist for trading has been added with customizable slots
- This was made so that you can better check how many you have in stock and what might make sense to buy or sell
- Fixed a rounding error for productivity of buildings
- Fixed a bunch of translation errors
- Garbage Powereplants and Recycling have been updated so that they use more garbage
- Many smaller errors and bugs which were reported by the community have either been fixed or we improved the current status quo
- Added Big Substation
Changed files in this update