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Update notes via Steam Community

1.1.6 PATCH NOTES


New stuff:
  • Added new map layouts and special encounters.
  • Added the possibility to customize the starting/max party size.


Skill/balance changes:
  • Gideon: changed Entrenchment skill into Serial Shots. When activated it prevents the character from moving this turn and refunds up to 2 AP on enemy kill, with a limit depending on the skill's level.
  • Michael: Tactical Order now has an AOE.
  • More enemies now appear in mid/late game.


Bugfixes:
  • When a character leaves a party, they now give back all the items they had during combat.
  • Finishing a game on Hard difficulty retroactively completes the achievement of finishing the game on Normal/Easy difficulty.
  • Fixed an issue with the inability to close a hint in a shelter in a specific case.


Take care!
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