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Update notes via Steam Community

Patch notes:

  • Fixed stuttering when moving the mouse for some users.

  • Fixed coins not showing up in arcade if you had them.

  • Made inventory items complain less about assets not existing.

  • Added eggs to GFX menu sliders.

  • Gunbase will now allow you to pick up duel wieldable guns that you already own one of even if you have full ammo.

  • Removed collectables from test levels.

  • Added missing application icon.

  • Fixed dysfunction being laggy on maps with conveyor belts.

  • Cumfaces and Sperm projectiles should now trigger the Salty Surprise achievement.

  • Made cultist voices a bit louder.

  • Fixed uddertaker stow-while-charged exploit

  • Game is now 64bit instead of 32bit.

  • Removed "Playtest" from version info.

  • Fixed some bugs and slowdowns related to fires.

  • Human limbs no longer spawn spurts on begin play but only on "start".

  • Musky Husky no longer works underwater.

  • Dysfunction now removes invisible walls, and randomises food effects.

  • Removed Crossbowner bouncy projectile from fast firing dysfunction projectilelist.

  • Buffed shotgun alt fire impact damage and range.

  • Factory ruins blood pool will now damage the same on all difficulties.

  • Added fall-back to end of level, now all already unlocked incremental achievements are given again (in-case steam didn't catch them the first time).

  • Added mouse Y inverting to controls menu.

  • Fixed visible applicator projectile collision sphere

  • Fixed opened shutter doors taking full duration to re-open on a game load.

  • Added missing image for "Biblically-Accurate Ball of Tummy-Chunks" Aged Parchment.

  • Loading history…
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