Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Dyztopia: Post-Human RPG update for 22 September 2023

Halloween Pre-Patch!

Share · View all patches · Build 12253036 · Last edited 23 February 2024 – 15:04:34 UTC by Wendy

Patchnotes via Steam Community

New Features


Echo Stones are no longer in chests! They have a unique sprite!

Stages 4, 5, 7, 8, and 9 have been made fully backtrackable. You can now run laps around them and return to paths that were once one-way.

You can now go to both Stage 9 and Stage 10 at any point during the post-game

Stage 7 has a brand new Minecart section. You can use it to backtrack or as an alternate path.

Stage 10-2 now has an abundance of late-game weapons and armor… The catch is they don’t show unless you meet a specific requirement. For example, Kiyota’s Armor can only be seen if you have four or more Sync with her.

Some in-game Items now have reminder text! Items and Armor that had extra space now tell you what certain statues do.

Arch-Demon Gemini and her Faceless counterpart now have a new music track!

Balance Changes
Enemies who use Null Number will use it less, instead of 100% of the time.
F. Nut now properly heals for it’s full value
Doomsday now gives the user Panic for two turns, and its cooldown has been lowered.
Stage 1-1 has more healing items. Primarily to teach players about the status
Shopkeepers now conveniently carry items that help with the corresponding elements. So Mika carries Icy Profen to help deal with the Frozen status in Stage 3, and Quan carries Eye Drops for the Blind, the enemies in Stage 5 like to inflict.
Null Number now reduces Hype by 1. (Down from 3)
Enemy Luck in Stage 1 has been lowered across the board
New Cooldowns for all Upgrade Skills, like Wave Slash and Stop Gap.
Every ten upgrades reduce their respective Cooldown by 1. This should make it appealing to go all-in in a stat.
Genesis has Bonus Base Evasion and Ward. She is the squishiest character and can’t really hang in some late-game fights. This hopefully helps.
Extended Warranty now has a longer cooldown and warm-up in Hard Mode
Headache now properly reduces your MP Regen to 0, THEN inflicts -1 MP. Guarding and Hype MP is cancelled out.
Guard now correctly gives 1MP upon using the skill and an extra 1MP a turn. (It was giving 2MP upon execution.)

Bug Fixes
Fixed certain Treasures not being passable after opening them
Fixed Akira not learning Mirror Beam when getting their first Sync.
Fixed Leo’s Ultimate Move not properly killing every Spawn
Fixed certain backtrack switches not working
Fixed the hanging bars in 5-1, letting you float
Fixed Mirror Beam being usable in the skill menu.
Fixes Leonis having unintended damage reduction.
Fixed lots of weird collisions in 10-2
Fixed Tsukasa sprite turning into a completely different character (it was funny but incorrect)
Fixed typos and repeated Dialogue
Fixed Quot not answering a question in her first location.
Fixed a particular character talking even though they should have been dead.
Fixed Akira doing a disappearing act when in the backrooms of the Mocha Bar
Fixed weird music cut-offs in Stage 6
Fixed Twelve being revived suddenly
Fixed ???? and Arch-Demon variables not updating properly.

  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link