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Update notes via Steam Community
  • Screamers, stingrays, all configurations of scouts, and spiders - now have a detection zone (140 degrees). So they cannot see the player from behind, which can add a new aspect of gameplay for some classes. Basically, it should not affect the usual gameplay.
  • Fixed a bug where enabling shields on turrets from the terminal did not work while turrets were destroyed.
  • Glass, especially damaged, can now be broken by the character himself, and its shards do not interfere with the player's movements.
  • Added alternative via ABXY / XO△▢ to hack and control terminals with gamepads. (The Xbox controller has low accuracy with arrow input)
  • Connection of a new player does not happen immediately to avoid accidental connection, for example with Alt+TAB while using a gamepad.
  • Bonfire is no longer pushed by explosions.

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