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  • Added a new rare event, where your match can be blown out (like in the trailer)
  • The creature now has a second spawn location, which it will use if the player is too close to its normal spawn location
  • The creature will now always run away from the player when transitioning into its hiding state, its move speed when looking for a hiding spot has also been increased
  • Increased the duration of the chase state, and the hiding state
  • Fixed an issue that caused the match to be lit for longer than anticipated
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