Alpha v0.7.0
Fixed bugs
- The knockback applied to enemies made them rotate incorrectly.
- The game crashed after the bossfight.
- When the toucannon was deployed in the chaikurú ruins, the first shot would not exit the cannon if its position wasn't changed from the initial position.
- In the road to the observatory, the tortoise-clocks changed texture when activated.
- Fixed several places where Runa could get stuck.
- During the escape sequence, the Amaconda was able to kill you without actually catching you.
- There was a graphic glitch when using the jaguar seal power.
Art & graphics
- Enhaced vfx for boleadoras' trails when using the seal powers.
- The escape sequence now happens during the night.
- Replaced the breakable rock models for new ones. Now they have feedback as they are being broken.
- Improve the pile of leaves in the stonake pit.
- Improved lights in the main menu.
- Improved cinematic at the end of chapter 1.
- Unified how the water looks on all levels.
- Improved visibility of platforms in the road to the observatory.
- Added game over animation to Runa.
- Added animation that indicates when the bossfight advanced to a next phase.
- Fixed floor textures where different zones are connected.
Gameplay
- Replaced invisible walls by rocks at the labyrinth's entrance.
- Runa can kick the balls that appear in the puzzles.
- Tweaked breakable trees so it's easier to walk over them.
Audio
- Added sounds to the toucannon.
Changed files in this update