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Update notes via Steam Community
[ Audio ]
  • A new music track, "Project Asteroids - Main Theme," has been added to the game. You can now enjoy this music while on the main menu.


[ Gameplay ]
  • Resources will now be restored when a building is removed, allowing for better resource management and planning.
  • Meteorites will now spawn with random sizes, adding variability and challenge to the game.
  • Warp jumps now enable quick travel between space save zones, making exploration and navigation more efficient.


[ ITEM ]
  • Three new types of meteorite protection equipment have been added to help safeguard your structures and resources from meteor impacts.
  • A new weapon, the plasma launcher, has been added to the game, offering players a powerful new tool for dealing with threats.
  • Six new lamp variants have been added to the game, allowing for enhanced lighting options in your structures and bases.



[ VISUAL ]
  • Five new meteor models have been introduced, enhancing the visual diversity of meteorites in the game.
  • Each meteor now contains a unique material for each type of ore, adding depth and realism to resource collection.
  • All weapons have changed: The weapon models in the game have been completely overhauled, providing a fresh look and feel to your arsenal.


[ BUILDING ]
  • Down stairs have been introduced, allowing for more flexible and creative base construction.
  • Added corner columns
  • Added a new type of buildings - Construction.
  • Added 4 new elements to the Construction group.
  • An updated construction system that now has virtually no boundaries. You can see more details in the game using a welding machine.


[ UI ]
  • Updated HP and RP display
  • Loading history…
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