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Update notes via Steam Community

Balance

  • Reduced number of souls needed for the first level up by 20%

  • Reduced the player’s hitbox size to 1 pixel in size

  • Reduced all enemies' player damage-box size

  • Reduced the number of Souls needed for meta-progression by 25%

  • Lowered the base speed of the Greeble (Green Slime) by 8

  • Lowered the base speed of the Small Blob (Small blue Slime) by 6

  • Lowered the base speed of the Slime King by 15

  • Lowered enemy spawn rate before 5 minutes by 22%

  • Changed the random early wave enemy spawns to start 30 seconds later

Changes

  • Improved Violent Delights artifact description

Fixes

  • Fixed Torny Breach not giving +4 Health as it should

  • Fixed a display issue with Necrotic Swiftness showing it always had zero stacks

  • Fixed Dash Cooldown Upgrades making the cooldown longer

  • Fixed some enemies having faster than intended speeds

  • Fixed Phantasmic Presence not having the Buff Artifact Tag

  • Fixed an issue where Deep One’s Blessing was giving more than the intended health regen

  • Fixed an issue where enemy speed scaling from Tribulations was not working

Windows Depot 2493911
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