Hi everyone,
A new stable build (1.0.31.0) is now live.
Stay Alive!
— Beam Team
Bug Fixes
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Fixed Container Shelf, Corrugated Shelf, Corrugated Table, Plank Chair, Plank Table, Plank Shelf, Wood Shelf and Wood Hook not refunding crafting materials when destroyed.
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Fixed players able to pick up and store ‘Wood Log’ or ‘Palm Bunch’ without separating.
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Fixed client able to join a game while the host is loading or generating a zone.
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Fixed environment FX not pausing when opening the pause menu.
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Fixed character not responding to left mouse button input after switching between projectile weapons immediately after firing.
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Fixed scenario where player could get stuck in throw animation after throwing a spear.
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Fixed notification texts not updating platform-specific controller elements when connecting or disconnecting a controller.
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Fixed incorrect platform-specific controller elements displayed for multiplayer client.
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Fixed connected controllers not updating in real-time input settings menu.
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Fixed ‘Cloth’ not highlighting.
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Fixed ‘Coconut’ not highlighting.
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Fixed ‘Aloe Vera’ not highlighting.
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Fixed ‘Ajuga’ not fully highlighting.
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Fixed ‘Fire Torch’ not highlighting.
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Fixed thumbnail artifact when dragging and dropping in map editor.
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Fixed being able to clone an object in map editor after reaching max value.
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Fixed being able to clone objects outside the map editor boundaries.
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Fixed being able to save a custom map with no objects.
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Fixed intro scene objective not showing for multiplayer client.
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Fixed ‘Gotta Craft ‘Em All’ achievement failing to unlock.
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Fixed audio level settings not loading on the main menu.
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Fixed scenario where fruits would spoil while still attached to their tree.
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Fixed not being able to craft items using multiple item piles.
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Fixed incorrect climbing animation when the player has a broken leg.
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Fixed ‘Fuel Still’s jerrycan being empty after using a full ‘Jerrycan’ to craft it.
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Fixed ‘Fuel Still’ refunding an empty ‘Jerrycan’ after dismantling.
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Fixed radial health bar not showing for ‘Brick’ roofs.
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Fixed host and client loading screen text when joining an in-progress game.
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Fixed player A unable to open a crate if player B moves the crate away.
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Fixed game getting stuck if the player crafts a wall on or through a shipping container.
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Fixed game freezing after generating a custom map using minimum Perlin values and then re-generating using maximum Perlin values.
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Fixed billboards showing when a player builds too far out from the center of an island.
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Fixed being able to place a ‘Farming Plot’ in mid-air.
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Fixed being able to fire a ‘Flare Gun’ underwater.
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Fixed being able to craft a raft piece which collides with another raft.
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Fixed not being able to rotate a raft piece when placing.
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Fixed player reverting to dragging an item instead of charging an equipped projectile after skinning an animal killed by a projectile weapon.
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Fixed crafting using items in inventory before items on ground.
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Fixed ‘Aloe Plant’ icon shown in inventory.
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Fixed ‘Lusca’ trophy icon shown in inventory.
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Fixed ‘Lantern’ icon shown in inventory.
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Fixed ‘Bat’ icon shown in inventory.
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Fixed ‘Seagull’ icon shown in inventory.
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Fixed dead ‘Seagull’ flapping animation playing when removed from backpack.
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Fixed not being able to open the pause menu while crafting.
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Fixed ‘Apply’ button appearing interactive when no changes have been made in ‘Change Save Slot’ menu.
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Fixed ‘Hog’ and ‘Boar’ appearing spoiled.
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Fixed ‘Refined Spears’ breaking when throwing at ‘Giant Crab’
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Fixed ‘Spyglass’ FX displaying when dragging an item while holding a spyglass.
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Fixed ‘Bat’ holding position.
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Fixed scenario where radial menu would show “Backpack” text instead of display name of selected item.
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Fixed being able to place crafted ‘Stairs’ clipping through other items.
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Fixed being able to place crafted items clipping through shipping container walls.
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Fixed ‘Torch’ light source not appearing lit for player B.
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Fixed text overflow on end-game save dialog button.
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Fixed ‘Watch’ not displaying session ‘Statistics’ tab.
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Fixed multiple issues caused when host and client initiate different boss fights at the same time.
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Fixed being able to place crafted items while colliding with other terrain objects.
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Fixed player health not regenerating during sleep.
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Fixed being able to open inventory and crafting menus while flying a ‘Gyrocopter’.
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Fixed not able to deconstruct individual raft pieces.
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Fixed player A’s input unresponsive after opening the pause menu while player B’s crafting menu is open in local co-op.
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Fixed negative status effects persisting on players after being revived.
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Fixed player B able to interact with the end-game plane.
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Fixed ‘Fuel Still’ boiler fuel capacity.
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Fixed audio FX not playing when interacting with ‘Sail’ and ‘Rudder’.
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Fixed scenario where spears would fail to reload.
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Fixed ‘game saved’ notification not showing for player B when player A saves the game.
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Fixed multiple issues when a player dies while accessing their watch.
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Fixed ‘Boat Motor’ fuel levels not updating for player B.
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Fixed ‘Life Raft’ prompt when operating.
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Fixed ‘Water Still’ not collecting water while the player is sleeping.
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Fixed fishing ‘Bobber’ showing on ‘Fishing Rod’ after being dropped from inventory.
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Fixed cartographer tooltip position going off-screen in some scenarios.
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Fixed scenario where player B could get stuck when using a label maker at the same time as player A.
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Fixed player B able to sleep while player A is busy.
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Fixed not able to kill ‘Lion Fish’ with melee weapons.
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Fixed order of story craftables in the crafting menu not matching their respective trophies in the trophies sub-menu.
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Fixed boss names missing from respective trophy names in the crafting menu.
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Fixed quick-craft menu not deselecting.
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Fixed not able to deconstruct ‘Raft Canopy’ when aiming at wooden supports.
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Fixed incorrect ‘has been stored’ notification showing when crafting an item when player hands are empty.
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Fixed removed wildlife tooltip text in New Game menu.
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Fixed being able to interact with a ‘Sail’ when the raft is overturned.
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Fixed not being able to deploy an ‘Anchor’ when the raft is overturned.
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Fixed SPF stat depleting when sleeping on a raft.
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Fixed multiplayer client able to join the game while the host is using a ‘Shelter’ or ‘Sleeping Bag’.
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Fixed not being able to open the pause menu during the intro scene.
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Fixed notification not showing when attempting to destroy a hook with an item attached.
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Fixed nearby ‘Gyrocopter’ rotors animating when operating a Gyrocopter.
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Fixed ‘Label maker’ menu overlapping ‘You Died’ screen.
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Fixed not able to place crafting items when walking away from item piles.
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Fixed ‘Spyglass’ FX remaining on screen when dying while using a Spyglass.
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Fixed ‘Sleeping Bag’ appearing unfolded when equipping from inventory for the first time.
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Fixed ‘Water Still’ consuming incorrect amount of leaves while sleeping.
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Fixed being able to place ‘Wall’ variants while clipping with other walls.
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Fixed ‘Airtank’ not showing ‘empty’ prefix after reloading game.
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Fixed all fish buoyancy when killed.
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Fixed all fish highlights not matching the model's animation.
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Fixed vital bars not showing over ‘Spyglass’ FX.
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Fixed rotate prompts showing while placing objects that can’t be rotated.
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Fixed clouds animating while the game is paused.
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Fixed desktop username being used for multiplayer connection requests.
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Fixed response shown to client when host refuses connection.
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Fixed ‘Palm Frond’ holding position.
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Fixed ‘Attention’ dialogue showing when no language changes have been made in the settings menu.
Changes
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Changed multiplayer room to appear busy only after the host has initiated a boss fight, instead of when in boss zone.
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Changed all meats to store in the same inventory stack.
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Added unique inventory icons for cooked, smoked and spoiled meat for easier identification when scrolling through meats in a stack.
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Improved holding position of ‘Mysterious Box’.
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Increased ‘Starting Crate’ slot count from 5 to 8 to match the console version.
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Added buoyancy to ‘Sleeping Bag’.
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Added buoyancy to ‘Starting Crate’.
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Changed vehicle operating prompts to be more descriptive when another player is already operating.
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Changed raft bases to allow rotating 180 degrees while snapped.
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Changed ‘Consumables’ crafting sub-menu icon to match console.
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Changed ‘Enter Code’ dialog to not paste clipboard contents.
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Changed pinned crafting recipe to show available and required material count.
Changed files in this update