Our next update is here! This one's mostly based on common player feedback we've received since launch.
- Fixed a glitch described in this discussion thread
- When killed, enemies now only respawn when the player respawns
- Enemies that suddenly appear have an increased grace period in which they do not damage the player.
- The game now automatically saves and places you right before the second and third boss fights when reloading the save file, once they have been reached
- Small camera adjustments in a few places
Future updates are planned to include:
- Control rebinding
- Level design tweaks
Hope everyone enjoys this update! Thank you everyone for playing and sending us suggestions!
Changed files in this update