GAMEPLAY
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3 new motorcycles (Offstreet, Legman, and JC).
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Added a new vehicle category: Scooter, featuring its own sound effects.
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The possibility to throw explosives while the player is driving vehicles.
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When popping a wheelie or spinning the motorcycle near the police, the player becomes wanted.
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Wind effect on Nicolau's clothes when riding motorcycles at high speeds.
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Added a wind sound effect when traveling at high speeds, with lower volume when wearing a helmet or when cutting through the wind.
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Added two new categories of melee weapons, one weapon in each category (Machete and Axe). You can find these weapons in specific locations on the map.
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It's now possible to throw more than one adhesive bomb and detonate them by pressing "G."
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The ability to open car trunks by pressing "E" near the trunk.
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People seem apprehensive; something strange is happening in the city.
IMPROVEMENTS
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Automatic brakes when vehicles are stationary while Nicolau is driving; now vehicles won't move on inclined terrain.
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Added handlebar acceleration animation for motorcycles.
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When dismounting from a motorcycle, the handlebars now turn in the direction of the player's input.
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Reduced sensitivity in motorcycle wheelies.
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Increased sensitivity in motorcycle turns during wheelies.
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Enhanced the color and intensity of the luminous effect on collectible objects.
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Improved textures and visuals of the motorcycles.
FIXES
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Fixed an issue where the motorcycle would sway while performing a wheelie and spinning at the same time.
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Fixed an issue where the helmet appeared without texture in the workshop.
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Corrected an issue where Nicolau would get on the motorcycle and have a passenger animation.
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Fixed the issue of infinite adhesive bombs.
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Fixed an issue with the weapon dealer's trunk that could close after a collision and disrupt the shopping experience in the game.
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Adjusted the speed of the stream in the creek, which was previously too fast.
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Fixed an issue with the camera tilting when entering a parked vehicle on uneven terrain.
Changed files in this update