New features:
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Arsenal Menu Overhaul: 'Everlast' set as default, with new tabs for Enemies and Bosses to review their stats.
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Boss Camera Update: Camera now detaches from center-lock during boss fights, allowing free panning within view limits.
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Balanced Ship Upgrades: All ship upgrades now feature both pros and cons.
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Expanded Upgrade Options: Choose from 4 upgrades instead of 3.
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New Re-roll Mechanic: Refresh your upgrade choices with 4 new options.
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Re-roll Count: Start with 3 re-rolls; max out at 10 via the Everlast system.
Bug fixes and improvements:
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Moved the "Power Up" and "Level Up" text higher on the screen to avoid obstructing gameplay.
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Dimmed the brightness of background objects like planets and stars for better visibility of enemy projectiles and asteroids.
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Clarified that the first green orb collected is a score multiplier.
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Resolved a bug causing permanent slow motion when leveling up and obtaining a power-up simultaneously.
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Displayed orb-collected multiplier on the screen's top section for easy tracking.
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Made collected power-ups accessible in the upgrade ship menu, pause menu, and death screen.
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Added labels to buttons in the pause menu and death screen for clearer functionality.
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Resized the XP bar to be smaller and the health/shield bar to be larger for better visibility.
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If multiple special ability charges are available, the count will display as "x2," "x3," etc., next to the ability icon.
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Corrected a minor timing issue in the bottom-right corner as the minute counter updates.
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Killing asteroids gives a little bit more XP than before.
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Added muzzle flashes to enemy projectile attacks.
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Boosted the rate of everlasting gold rewards to 2 per minute played and 10 per boss defeated.
Changed files in this update