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Animation
  • Smoothed out the recoil animation.

Custom Game Modes
  • Target Scale
    • Now shows a warning tooltip indicating the maximum allowed scale when the TargetDistributionPolicy is Grid and there isn't enough room for targets in the Spawn Area.

  • Forward Distance
    • Now shows a warning tooltip if the Moving Target Dirction Mode is Forward Only and one or more settings want to move the target.

  • Added caution and warning counters above each custom game mode category.

  • Game modes with targets that are never destroyed (Target Destruction Condition is Persistant):
    • When target health falls to zero, health is reset to Max Health.


Default Game Modes
  • Charged Beat Track and Cluster Beat
    • Changed Recent Target Memory Policy from Use TargetSpawnCD to Num Targets Based.
    • Max Num Recent Targets from -1 to 3, 4, or 5 (based on difficulty).

Effects
  • Fixed an issue where the tracer and muzzle flash systems were not attached to the gun's muzzle, causing desync during animation or recoil.

Settings
  • Added HDR settings.
  • Added Brightness slider (only affects in-game brightness and not UI brightness)
Windows English Depot 2126581
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