Note: Since making a release is very time-consuming, from now on images will only be used in patch notes if strictly necessary.
Changes
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Clarified Redan Thief rules text
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Changed Necromancer's effect to return the chosen follower card to hand if it can't be placed on the field or costs more than 4
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Changed Guard Patrol to 3-cost 2/2 (down from 4-cost 4/4)
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Clarified Core artifact cards rules texts
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Accessibility: Added support for looking at the original card when card styles are used in-game
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Fixed Lireziel to no longer trigger himself on play
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Changed Larial's level 3 activated ability to require resting 3 artifacts to draw 1 (compared to 2 for 2)
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Changed Whispering Book to reduce the cost of all darkness cards instead of only followers
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Changed Soaring Elemental's cost to 2 (up from 1)
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Changed Varlari Trainee's attack to 2 (down from 3)
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Changed Grove Prowler to 4/4 (down from 4/5)
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Changed Master Golem and King of Beasts' summon ability to cost 1 (down from 2)
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Changed Hon Sweetperson, the Painter's 3rd level up ability to require paying the cost of the revealed follower
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Changed Back to Nature to destroy up to X artifacts or enchantments, where X is the life essence of the player playing the card
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Changed Blacksmith's attack to 2 (up from 1)
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Changed Lifestream Ritual to heal only when attacking
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Changed Master Golem to no longer self buff and be in line with other cards that buff a tribe
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Changed Reinforce the Guard's effects to be for each 2 Justice (instead of each Justice)
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Changed Soulite Sword's 3rd choice to explore for equipment or spell instead of any card, and increased its attack to 2 (up from 1)
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Added animations for Redan Fruit Merchant, Fire Ball/Draconic Fire Ball, Burn, Flames of Greed, and Bloom healing
Changed files in this update