This update adds the following...
-
Added "Desert Farm Land" to the installation list.
-
Reduced the chance of enemy vehicles appearing in the civilian locations. It was set a little too high. Now they should only appear occasionally and shouldn't unbalance the game too much. It's still possible to roll a large occupation force but should be fair rare.
-
Time in game now passes in real time. I will add an option in the Game Settings menu next week so you can choose between 2x, 4x, 8x & 12x speeds.
-
Trees and other small objects now do not stop bullets or missiles. You can still crash into them though ːsteamhappyː
Changed depots in missionexpansion branch