Changelog
New Stuff
- added challenge Jungle #1
- added challenge Jungle #2
- added challenge Jungle #3
- added challenge Jungle #4
- added challenge Jungle #5
- added challenge Jungle #6
- added module 'Monsoon Aura'
- added module 'Gaia's Protection'
- added module 'Return to Monkey'
- added module 'Jungle Gift'
- added artifact 'Golden Apple'
- added artifact 'Rib Cage'
- added artifact 'Ancient Gear'
- added artifact 'Dwarven Minecart'
- added artifact 'Lava Ruby'
Changes
- if the tower attack speed ever reaches infinite attacks per sec. it will now attack once per frame instead of crashing the game
- infinity enemies are now scaling their base shield value based on their base max. health instead of their max. health in order to avoid unintended synergies with modules
- re-balanced challenge 6-6
- assassins activate a retraction failsave 5 seconds after they have initiated an attack but without hitting anything
Fixes
- fixed crafting grid not properly resetting item preview color when auto-fill is unable to fill slot
- fixed fragment multiplier from contracts not properly refreshing at the beginning of a new tower testing run
Changed files in this update