9/15/2023 Patch Notes
**Progression has been reset! Perks, perk slots, stash tabs and secure slots must be unlocked through progression for this test. Those who owned the season booster and/or founders pack will be unaffected by this change.
Cosmetics will begin unequipped but are not lost.**
Progression
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Added rewards back to the progression track
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Perk Slots
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Stash Tabs
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Safe Container Slots
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Crafting Tiers
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Objective Keycards
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UI
- Show armor rating as well as damage mitigation on the stat panel.
Missions
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Added Agent Missions
- Agent Missions allow the player to complete tasks for different Agents. Doing different missions will unlock various progression items for the player to take advantage of.
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Added missions tab to the top nav bar.
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Missions in match will be marked on their map by a gold mission icon.
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Missions will be marked on their map. Some missions require players to extract a specific item or kill players.
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Mission rewards can be claimed in the Missions tab.
Vendors and Crafting
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Crafting adjusted
- Added new components required for crafting.
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New Salvage vendor activated.
- Salvaging weapons and armor will drop a new crafting component of equal rarity.
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Weapon and armor vendors now rotate what is available to purchase.
Weapons
- Changed knife color from purple to orange/red.
Abilities
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Some ability cooldowns adjusted.
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Added a deploy animation for healing station, dome shield, motion sensor.
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Disabled self-damage on proximity mine.
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Added a new small camera shake to proximity mine explosion.
Keycard Objectives
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High Security Levels now require a specific objective keycard to enter.
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You earn these keycards by leveling up out of match.
Map Generation
- Reduced the number of Yellow Security Levels.
Cybrids
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Increased difficulty of Cybrids in the Orange Security rooms.
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Increased Ambush Laser Cybrids health to 1200.
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Increased Phalanx Melee health to 1200.
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Increased Guardian's projectile speed.
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Fixes
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Fixed an issue where vendors would not populate after a match
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Fixed an issue where contracts would not progress properly at the end of match screen.
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Fixed an issue where 1P pack VFX would remain on your screen if you respawned while your spectated target was using a health/shield pack.
Known Issues
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Stat panel in match sometimes does not update properly.
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Issue with some missions not displaying properly after completing them. After relaunching they will be fixed.
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Issue with ability and weapon VFX sometimes obscuring the camera.
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Issue with invisible collision missing VFX when entering high security rooms.
Changed files in this update