My hand raised the splayed shards aloft, and with each swing, the alien glint loosed bolts of terror that arced and sizzled across my fiendish foe’s flesh. Quietly, imperceptibly, a dark pleasure grew within, and the artifact found in me a new victim to ensnare…
-Trevor
v0.9.0 Update Notes
Features
- New unique weapon: “Storm Shards”
- New Utility Item: Lightning Rod
- New weapon abilities: Slow, Daze, Hobble, and Weaken
- New damage type: electric damage bypasses armor to damage flesh below
- New weapon upgrades: “Swift” and “Steady”
User Interface
- Active monster status effects now show as symbols next to monster data display
- Added slight colored glow behind items to help indicate item category
- Better help now displays for utility items (Brimstone Cinders, Caustic Scales, Vermin Call, Landmine)
- Updated help text formatting for many weapon abilities to provide clarity and tighter visual representation
- Text showing current upgrades at upgrade stations (e.g., upgrades on a knife) now show at all times instead of on mouse-over event
- Minor updates to player upgrade station UI
- Reduced size of main information font to reduce screen clutter
Visuals & Sounds
- Improvements to monster data display
- Improved look of Maul attack reticle
- New focus pickup SFX
- New item put down SFX
Bug Fixes:
- Fixed formatting issue for long weapon names
- Fixed formatting issue with existing upgrade text shown in crucible UI
Changed files in this update