This patch fixes bugs, rebalances combat a little, introduces a new rumors system for some location, and adds an indicator how many blocks and parries you or your opponents have left.
Gameplay Changes
- Implements a new rumor system that allows you to ‘collect rumors’ in inns and similar places, but only serves these rumors at the start of specific sites. (Implemented for the cliff-top ruin, and the raaf temples).
- Adding an indicator that shows how many blocks/parries you and enemies have left.
- When you or an enemy become vulnerable, their available blocks and parries reset making it more difficult to keep somebody in a stun lock.
- Slightly reduces the effect of stunning damage on the time an enemy is vulnerable.
Modding Features
- You can mark level templates in such a way you can find them and always travel there.
Bug fixes
- Fixes a number spelling and grammar mistakes, and other textual issues.
- You cannot use pray-for-help to open the gate to the archive in the garden of Yendor.
- When you leave the spirit world in a different location the screen fades to black correctly while the new level is being generated.
- On the overview tab of character creation the correct hope traits are displayed.
- NPCs cannot initiate a dialog when the camera is showing an establishing shot.
- Going back and switching cultures halfway through character creation doesn’t break the UI.
- When you retire a wayfarer at an elemental all your gear ends up in Haven correctly.
- When required, correctly places the second figurine in the spiked ruin and the trapped ruin templates.
- When you open the inventory the preset icon outlines are colored correctly.
- The Serpent Gate keeper in Haven no longer claims the gate is functional when it clearly isn’t.
Patch 1.5.3 shows how many blocks and parries you and your opponents have left
Update notes via Steam Community
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Unexplored 2: The Wayfarer's Legacy Content
Depot 1095041
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