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Update notes via Steam Community
0.2.13 Playtest build is going up!

Patch Notes:
  • New load and save functionality
    - For now, there's just one autosave slot and any number of manual slots
    - You can now load a specific save or continue from the last save when you launch
  • Kitchen QOL
    - Trailing replacing ghosts with footprints after you drop a cook somewhere. Keeps the kitchen a little cleaner, but if it's worse than lingering ghosts I'll go back to the drawing board!
    - A "COOK!" indicator pops up to confirm you're about to cook when you line up your station/cook/dish in the same spot
    - Some color tweaks on the blue character colors to help with colorblindness feedback
  • Map QOL
    - A "NEW" indicator now shows on the support menu if you have unviewed conversations
    - The bg music will go quiet during support so you can read the conversations
  • Conversation assets
    - Drew and Hina now have all their emotions in conversation! Big thanks to @celtis! Doing a little bit of color tuning over time here, but wanted to get them in at last!
    - Backgrounds have had a gentle blur effect applied to get a better foreground/bg effect. I'd felt the backgrounds were overly detailed and in focus compared to the characters - if this looks too blurry, plz lmk feedback!
  • Respect for your hard drive
    - The game size has been reduced by a bunch. Rejoice!
    - This required some sprite compression and cutting up of lots of backgrounds and portraits. Please lmk if you find new bugs in conversations or other scenes! I anticipate some despite a couple days of testing/fixing D:
  • Bugz
    - Support conversations no longer hang before the first line of dialogue
  • Loading history…
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