-
Add a new character "Maverick"!
-Character characterized by guarding and counterattacks
-Powerful counterattack when taking damage while guarding
-Damage taken is reduced by 50% while guarding and counterattacking
-Damage taken while guarding and counterattacking is added to the power of the counterattack.
-Absorbs 2% of the damage dealt to the enemy by the counterattack and recovers its HP. -
Skills
-Added a new skill "Dynamic Bullet" that is activated when performing a manual attack!
-To make manual attacks more enjoyable, some skills that are activated over time have been changed to be activated when a manual attack is made!
-Cool time of many auto-triggering skills revised upward.
-Fixed a bug that sometimes prevented the effect of Energy Burst Ball from being triggered when a manual attack was made on the "Energy Burst Ball -
Fixed a bug that prevented the character "Knight" from blowing up enemy projectiles hit by evasion attacks.
-
Added outlines to player (+supporter) and boss
-The density of the outlines can be changed in the settings. -
Adjusted camera shake intensity to vary depending on camera distance.
-
Changed the number of heal kits that can exist in the field at the same time from 10 to 3.
-The shop skill "Heal Drone" is not activated when 3 kits are present.
-A function will be added to the UI in a future update to indicate when a heal kit is off-camera. -
Fixed a bug that the store skill does not change color in the UI even if it is at lvl max
Changed files in this update