[ MAPS ]
- Various bug fixes and tweaks for all shipped maps
[ GAMEPLAY ]
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Various fixes for molotov/incendiary grenades
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Various fixes for smoke grenades
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Fixed damage indicators for fire damage
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Adjusted first-person sniper contrails to reflect shot accuracy
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Various adjustments to lag compensation
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Replaced player elevation indicators on the radar with look directions
[ PREMIER MATCHMAKING ]
- Various bug fixes and tweaks to UI elements
[ SOUND ]
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Audio mix changes and tweaks
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Lowered occlusion and distance effects for gunfire, footsteps and reloads
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Slight increase to stereo spread
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Fixed a bug where incorrect footstep and jump land sounds would play on elevated edges
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Fixed a bug where music would stop playing at the end of deathmatch
[ MISC ]
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Changed armor number in buy menu from amount you currently have to amount you can buy
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Various fixes for weapon finishes, gloves, and stickers
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Water rendering performance improvements
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Added nametag positions for all knife models
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Allow adjusting individual player voice volumes
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Various HUD bug fixes and tweaks
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Added option to disallow animated avatars
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Removed several legacy networking convars that existed in CS:GO but never had an effect in CS2
Changed files in this update