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Update notes via Steam Community
OTHER_FIXES:
1. Added missing collision on several objects to inspect
2. BP_Gramophone, vinyl disk now correctly rotating around itself while active
3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups
4. Changed sound of unlocking Pier gate [more ‘metalish’]
5. AI_Subject_037, changed light draw distance of crystal growths on his body [2300→2900]
6. Deleted UI pop-up from Pier gate when the player do not have required key to unlock it

VALUEs_TWEAKING:
1. Street lamps, light attenuation radius has increased [1200→1350]
2. Street lamps, light color has changed [a bit brighter]
3. Street lamps, light max draw distance has increased [4000→4300]
4. Player character, changed the color of light for crystal [a bit brighter]
5. Changed overall world brightness [a bit darker]

ENGINE:
1.Added EMS plugin for upcoming save/load system [due to .pak cant add EMS manually, requiring download game once more]
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