Made diplomacy panel easier to understand and improved research panel visuals. There are also bug fixes and other improvements. However, issues remain with loading saves.
Added
- Diplomacy Panel -> Agendas UI -> Added different icon for each agenda, with info.
- Diplomacy Panel -> New detailed tooltips for every diplomatic action.
Improved
- Ubiquity -> Ships now slow down to rotate towards a target, resulting in much more natural movement.
- Ability Icons -> Now uses new artwork icons, instead of previous flat icons.
- Research Panel -> Now uses new artwork icons, instead of previous flat icons.
- Diplomacy Panel -> Only counts systems with known intel.
Changed
- Tech -> Repeatable Starbase Defence -> Changed from +10% to +15%.
- AI Players -> AI is now much less likely to spawn in as a non-default origin.
- Colony -> Intel is based on parent system, not intel of colony owner.
Fixed
- Fix: Diplomacy Panel -> SFX goes crazy after a month has passed.
- Fix: Playmode UI -> Does not display peacekeeping pacifist details correctly.
- Fix: Trade Panel -> Does not work correctly (caused by issues with internal serializer).
- Fix: Battle -> Starts battle when not inside combat radius.
- Fix: Ubiquity -> Ships don't explode when destroyed.
- Fix: Combat -> Engagement Range -> Does not work.
- Fix: AI -> Does not designate bases.
Note: Issues with loading saves may persist, and build version shows incorrect date.
Changed files in this update