Two very big game breaking bugs were found and fixed:\
-Some of the levels would reset after leaving the level. This is against how the game is supposed to flow.
-The pause functionality would lock the player in place. Causing the game to have to be reset.
Here's a list of some of the other changes in this update:
-Small change to the NPCs and their dialog
-Minor music and aesthetic changes
-Lowered NPC audio "typing sound"
-Lowered footstep audio
-Small environmental/collider improvements

Changed files in this update