Based on feedback in our discord we have implemented some improvements and bug fixes in this update.
If you have issues with controller support do the following:
- In steam go to menu View -> Big picture mode
- Press Menu -> Settings -> Controller
- Make sure ONLY enable steam input for generic controllers is enabled
- Start the game with controller plugged in
Unfortunately all this steps is currently required for a optimal gamepad experience, if not you might experience issues like double inputs and menu problems.
Bug fixes and improvements:
- Added purple glow effect to ship so it is easier to see in which direction you are moving
- Powerups are now combined in the UI (if you collect multiple of the same powerup it will show x2, x3, etc)
- Increased fire rate and projectile speed for all player ships
- Raptor's missiles are now homing missiles
- Reduced base health of all enemies and bosses
- Bosses health reworked to become more difficult the more bosses you have killed in the same run.
- Reduced boss timer from 6 minutes to 4 minutes (time spent fighting bosses does not count towards next spawn timer)
- Reduced amount of experience required to level
- Reduced everlast upgrades by significant amount so it will be more easy to upgrade ship after runs
- Added missing achievement "Boss Battler Supreme" to achievement list
- Fixed bug with achievements not counting game time played correctly.
- Made boss death explosions bigger and more satisfying
- Increased size of enemy projectiles to make them easier to see
- Fixed a bug where drones would fire very slow projectiles if the ship had a very slow projectile speed (like Raptor)
Changed files in this update