Patch 3.2.0:
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You now gain about 20% more gold on average from units and spells in the cave challenge (reduced variance by raising the minimum gold that you can get).
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Nerfed the following enemies in cave (less will spawn of them on average):
Shard Souls, Brutes, Dwarf Warriors, Centaurs, Fish Priests, Ogres, Golems, Pyromancers, Frost Giants, Griffins, Elder Dragon, Forest Dragon. -
Rogue Rats are now added to the pool of enemies from round 10, instead of being possible to get from round 1.
Changed files in this update